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League Patches
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| Dudeman |
Posted on 10/30/2013 07:25:22
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Super Admin

Posts: 1277
Joined: 03.01.12
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Put what you find interesting in recent or upcoming patches here. Always preceded with the patch number here. I'll start us off. We can also have discussions with one another with why you agree or disagree with the poster. If first introducing a patch, be sure to give a link.
Patch 3.13
http://na.leagueo.../node/8044
Things I disagree with are as follows:
I find that nerfing Corki again is pretty useless since he's one of the most unviable ad....*cough* marksman *end cough* now.
Context: Overall, we like the direction we pushed Corki toward with Trinity Force, but currently he's too overwhelming to play against. Here we're reducing excess power in a few areas to put him more in line with other similar spell-based ADCs. Ultimately, Missile Barrage should function as a powerful sustained damage tool rather than a source of burst damage.
Although I knew they were going to nerf Fizz, I'm still not happy about buying him right before the nerf I should have owned him. But according to the same patch they would have nerfed the other champ I was going to buy (Aatrox) so it's a lose-lose 
Context: We’re aiming to reduce some of Fizz’s late game damage so that he has to rely more on successfully landing his ultimate or finding a way to stall until his next set of cooldowns come up in order to successfully assassinate targets in late game fights.
Zed in my opinion did not need to be nerfed. As a midlaner he is like any attack damage mid, he rapes. But you put him in his intended lane (the lane they created him for aka Top or Jungle) and he is extremely underpowered. It really does not affect me too much, since I have three of the most commonly used AD mids (Zed, Talon, and Khazix) so I'll just use the other two until Riot gets their heads out of their asses 
Summary: Living Shadow and Death Mark have had their cast wind-up time increased. Death Mark now spawns the shadow at Zed’s starting position rather than behind the target. Death Mark’s shadow will stay around longer and Zed can switch places with it at any range.
I'm not even going to say anything about this, just know that I'm angry 
Rengar
Context: Rengar's leap out of stealth has insufficient warning for his target, so we changed him to de-stealth at the beginning of his leap instead of mid-leap in order to give his target a fighting chance.
Thrill of the Hunt
Rengar now de-stealths at the beginning of his leap when attacking a target from out of stealth
Things I agree with are as follows:
Khaz's little buff
Kha'Zix
Void Spike - Evolved Spike Racks
- Slow increased to 30% from 20%
Olaf overall buff
Context: We were overly cautious with our initial rework changes for Olaf, which left him undertuned, but not Old and Busted. However, now that we’ve addressed some of his old core issues, we feel like we can be more aggressive with tweaking his kit balance. These changes are focused on allowing Olaf to better stick to his opponents when he’s landing his skillshots properly, which will, in turn, allow him to better melt face when he’s in the zone.
What I would like to see in future patches:
Server
- About 25% who have the minimum (at least) requirements have issues, which actually deters people from playing the game. I just want Riot to get their shit together pretty much. Don't worry Riot, you can plagiarize me, and quote me in the patch. Just say "We got our shit together"
Champions
- Decreasing Sions Stun duration
- Increasing Nasus's Syphoning Strikes syphon from 3 per minion to 4? I think that's what it's called...While decreasing Nasus's Whither slow %
Edited by Dudeman on 10/30/2013 09:39:20
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| Vulture |
Posted on 10/30/2013 08:45:46
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Newbie

Posts: 0
Joined: 25.08.12
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Zed needs to get fed again.

Proud to be in the Jajaja group! |
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| MasterA |
Posted on 10/30/2013 10:55:05
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Super Admin

Posts: 2582
Joined: 21.07.11
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They def need to nerf the sight ward its to powerful



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| BuhBiggieback |
Posted on 10/30/2013 14:09:35
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Wanker

Posts: 582
Joined: 18.07.13
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Fizz late game is bad news glad something is being done I hate it when he goes jungle.
Edited by BuhBiggieback on 10/30/2013 14:20:17


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| ZA Bvigil |
Posted on 10/30/2013 14:18:42
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Admin

Posts: 2161
Joined: 15.11.10
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ghosties are op

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| Dudeman |
Posted on 10/30/2013 14:34:02
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Super Admin

Posts: 1277
Joined: 03.01.12
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I don't know if anyone has played against a Heimerdonger yet, but if so you'll see he's broken as f***. So any noobs out there *stares at vulture* who wants to play an "op" champ who will probably (hopefully) get nerfed next patch. I'd recommend Heimerdinger.
Edited by Dudeman on 10/30/2013 14:34:50
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| Carnage |
Posted on 10/30/2013 18:02:45
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Super Admin

Posts: 4245
Joined: 28.09.11
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Im glad they are buffing Morgana's attack speed and other abilities. I like to play her in mid mainly because of her effective cc which is really nice in team fights with her ult.
It always seemed like it was hard to last hit in early game because of her slow attack speed.
"Hey guys, I just bought this thing called a sight ward...so it's GG." - MasterA in League of Legends
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| Vulture |
Posted on 10/30/2013 18:45:13
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Newbie

Posts: 0
Joined: 25.08.12
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Jinx needs to get nerfed more because she is an ugly overly-attached blue dyed hair emo looking tattoo'ed freak. xD

Proud to be in the Jajaja group! |
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