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Servers
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| ZA numpty |
Posted on 01/20/2011 16:31:57
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ShawnPeezy

Posts: 4430
Joined: 16.11.10
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i know what number ur talking about but y do we need to provide it and where do we need to provide it it |
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| FC_SlimJim |
Posted on 01/20/2011 16:38:15
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Super Admin

Posts: 4725
Joined: 14.11.10
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the server log uses numbers for reference aswell as names. so a number & a name = quick search to find the occurrence in the server file. because if i can get some details from it, then i can make a better version of the script |
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| ZA numpty |
Posted on 01/20/2011 16:40:31
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ShawnPeezy

Posts: 4430
Joined: 16.11.10
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oh ok so like if we are reporting to u that some one said something and u want to check it out u want us ti give u the name and number? |
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| FC_SlimJim |
Posted on 01/20/2011 16:59:34
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Super Admin

Posts: 4725
Joined: 14.11.10
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aye
its just helpfull |
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| ZA numpty |
Posted on 01/20/2011 17:08:53
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ShawnPeezy

Posts: 4430
Joined: 16.11.10
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ok yea i believe it i am just making sure that i understand |
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| FC_banana |
Posted on 01/21/2011 11:32:28
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Wanker

Posts: 984
Joined: 15.11.10
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hmmm, cant find sdtm fc servers
~Beauty of Annihilation~
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| FC_SlimJim |
Posted on 01/21/2011 11:45:49
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Super Admin

Posts: 4725
Joined: 14.11.10
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no? its online and working right now |
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| FC_SlimJim |
Posted on 01/25/2011 22:50:55
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Super Admin

Posts: 4725
Joined: 14.11.10
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UPDATE:
Due to Motherboard issues with the Primary Computer used to Host our Gaming servers, and due to the obvious lag on 1 system.
Im gonna split up the gaming servers across two computers. And if Hardware Permits, i will re-open the CE Server (assuming you guys will use it), and hopefully an Urban Terror Server. But, due to my inexperiance with UrT Servers, dont expect alot of up-time after it shows up on the Homepage Server List.
Side Note:
Many of you have had issues with the servers not showing up in the master server list this week. That issue was due to the server firewall. I have removed this issue and it wil lnot affect the servers after they are back online.
Side Note 2:
I've Noticed that the {FC}-2 Shotgun server has been inactive when online. if this continues, then it will be closed. |
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| FC_SlimJim |
Posted on 01/25/2011 23:49:34
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Super Admin

Posts: 4725
Joined: 14.11.10
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pay my electric & inet bill |
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| FC_SlimJim |
Posted on 01/26/2011 00:30:03
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Super Admin

Posts: 4725
Joined: 14.11.10
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$12/h is not 10x more than min wage (around 6-7) |
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| FC_SlimJim |
Posted on 01/26/2011 01:52:39
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Super Admin

Posts: 4725
Joined: 14.11.10
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Update:
Thus far 3 servers have been re-activated.
{FC}-1 - SDTM
{FC}-2 - Shotty Mod
{FC}-3 - CE Map Rotation
All {FC} Rcons have Rcon. Also, our allied leaders have been re-added as well. Also, the Ip's of a few servers have been Updated. Plz review the banners for details. should be no more than 30 mins after this post that the banners will show the correct info.
The ZA Branded servers will be fixed after i return from taking a friend to work. |
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| FC_SlimJim |
Posted on 01/26/2011 17:35:34
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Super Admin

Posts: 4725
Joined: 14.11.10
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Hey guys, i had a thought. would you like it if i made a version of the infection script, removed the auto team changing & such. but kept like speed, ammo, & the small stuff like that for the regular zombie server? because that would remove the issue of some variants not working with DB |
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| ZA numpty |
Posted on 01/26/2011 17:37:52
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ShawnPeezy

Posts: 4430
Joined: 16.11.10
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hmm that would be pretty beasty slim |
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| ZA numpty |
Posted on 01/27/2011 12:40:11
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ShawnPeezy

Posts: 4430
Joined: 16.11.10
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no takis i like the zombies speed. it makes the game harder and more fun |
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| FC_SlimJim |
Posted on 01/27/2011 13:21:23
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Super Admin

Posts: 4725
Joined: 14.11.10
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the speed is to compensate like DB. however the exact speed of both teams can be changed |
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| ZA numpty |
Posted on 01/27/2011 13:38:48
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ShawnPeezy

Posts: 4430
Joined: 16.11.10
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maybe slow zombies down a little. but i like the zombies speed it speeds up the game by like 10x and u dont have to worry about if u spawn far away from panic cuz u can get there fast. and it makes it harder for the humans. cuz in most panics it is so hard for the zombie to do anything cuz for a while they are so freaking slow. |
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| FC_SlimJim |
Posted on 01/27/2011 13:46:53
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Super Admin

Posts: 4725
Joined: 14.11.10
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Minor side Note:
Clan Panel is active with all relevant info to your rank. as well as links to each divisions Xfire Group |
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| ZA 2 |
Posted on 01/27/2011 17:06:54
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Numpty

Posts: 1173
Joined: 15.11.10
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Uhmmm 2 has a quick question: are we not using our old servers anymore? As in we're gonna do infection/phasor from now on? Anyway, i was in the phasor server today and it was pretty cool. lol.

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| FC_SlimJim |
Posted on 01/27/2011 17:31:20
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Super Admin

Posts: 4725
Joined: 14.11.10
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the scripted side of phasor can be modified to suit the needs. and that is what i plan on doing.
1 full scripted, 1 1/2 scripted. the 1/2 will not do auto-changing teams |
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| ZA numpty |
Posted on 01/30/2011 08:56:48
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ShawnPeezy

Posts: 4430
Joined: 16.11.10
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FC_SlimJim wrote:
the speed is to compensate like DB. however the exact speed of both teams can be changed
i do think zombies speed should be slowed down a bit. they are way to fast and hard to control. |
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