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gametype SLAUGHTER
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| ZA althor |
Posted on 07/16/2011 00:13:29
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Wanker

Posts: 794
Joined: 07.03.11
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well many of you have played with me on the infection server, some on the classic one. i have my moments where i seem unstoppable. so too do others. made me think about shooting skills a bit and i came up with an idea. how i would love to have infinite ammo and one shot kills, hell i could hold out for a long while and not even need to move.
so how does this sound, 1-3 humans get their pick of weapons and have 30 seconds to choose a spot, afterwards they are stuck there, with the screaming hordes rushing at them. infinite ammunition and one shot kills, no nades, frg, or rox (too easy).
there would need to be quite a few rules imposed though, certain off limit spots, no spawn killing, reasonable time limit, ect. also would help to turn off friendly fire and betrayals. maybe give perma camo to zombies. give me your thoughts, what rules need added, complications that could arise, if it is a stupid idea, or whatever else you can think of. |
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| RazNinjaMike |
Posted on 07/16/2011 04:31:11
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Moderator

Posts: 4586
Joined: 20.11.10
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This gametype seem fermilar >.> |
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| ZA althor |
Posted on 07/16/2011 04:51:45
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Wanker

Posts: 794
Joined: 07.03.11
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idk, is it? i dont read old threads so could be |
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| ZA Bvigil |
Posted on 07/16/2011 05:56:39
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Admin

Posts: 2161
Joined: 15.11.10
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i was thinking that too Raz not exactly this but one fairly similar

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| Smiley |
Posted on 07/16/2011 13:23:29
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Numpty

Posts: 1045
Joined: 06.04.11
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Infinite ammo, 1 shot kills, and camping? I think this is a pretty bad idea. |
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| ZA Anarchy HB |
Posted on 07/16/2011 14:17:41
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Member

Posts: 230
Joined: 26.12.10
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I don't like it >.> |
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| weeshuggy |
Posted on 07/16/2011 14:29:32
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Wanker

Posts: 785
Joined: 23.06.11
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sounds like fun for the humans but that is it, don't think it would go down well with the majority of people as well. think there would be a lot of complaining. |
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| ZA Ice |
Posted on 07/16/2011 17:00:22
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Wanker

Posts: 599
Joined: 16.11.10
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Sounds rage-tacular to me. I vote no.
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| ZA Bvigil |
Posted on 07/16/2011 18:38:14
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Admin

Posts: 2161
Joined: 15.11.10
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if we could make it to where one shot kills but humans only get semi automatic weapons id be up for it

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| ZA althor |
Posted on 07/16/2011 19:08:56
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Wanker

Posts: 794
Joined: 07.03.11
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maybe not 1 shot kills then? also make the timer so nobody has time enough to make it to nooby camp spots, like dc ledge |
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| Devase |
Posted on 07/17/2011 05:16:20
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I got a big blue star for posting. i must be special

Posts: 1949
Joined: 30.03.11
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It has been posted before, maybe the thread should be revived instead of another person posting it again...


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| ninja |
Posted on 07/17/2011 06:24:25
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Super Admin

Posts: 4174
Joined: 15.11.10
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30 seconds to find a spot, and stay there: yes.
Infinite ammo: no.
One shot kill: no.
I would suggest normal ammo, but perhaps 1sk for headshots.


My brain is open.
- Paul Erdős |
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| Devase |
Posted on 07/17/2011 06:52:56
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I got a big blue star for posting. i must be special

Posts: 1949
Joined: 30.03.11
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maybe it should be that the original post and persons thread shud be revived since he was the first to come up with it.


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| ZA althor |
Posted on 07/17/2011 07:28:49
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Wanker

Posts: 794
Joined: 07.03.11
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or maybe i should post it here since that is what numpty told me to do, ok?
*in the fine print definition of being server active* ....{FC}[ZA]Althor, will no longer be server active |
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| Devase |
Posted on 07/17/2011 07:48:14
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I got a big blue star for posting. i must be special

Posts: 1949
Joined: 30.03.11
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when did numpty tell you to make this thread instead of reviving the old one?


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| ZA althor |
Posted on 07/17/2011 07:51:37
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Wanker

Posts: 794
Joined: 07.03.11
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ur idea had nothing to do with a tank and personally, i like that idea. its an idea that would only be able to be used for ZA night only and you would need maybe 2 or 3 humans that way, they can guard each others back and help each other u know? so make a thread
and heres my thread
*in the fine print definition of being server active* ....{FC}[ZA]Althor, will no longer be server active |
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| ZA Bvigil |
Posted on 07/17/2011 10:16:18
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Admin

Posts: 2161
Joined: 15.11.10
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also devase if you notice this thread is already here along with althor not knowing this was already a suggested gametype before we told him j/s

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| Devase |
Posted on 07/17/2011 18:24:55
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I got a big blue star for posting. i must be special

Posts: 1949
Joined: 30.03.11
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vigil, pretty much once this was posted I asked for the old thread to be revived. althor you did not show me where numpty told you, you were just trying to troll.


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| ZA althor |
Posted on 07/17/2011 20:15:26
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Wanker

Posts: 794
Joined: 07.03.11
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*sigh* you read the thread that quote was posted in, because you posted in it telling me to get back on topic, it is from nupty, it is why i made this thread, i did what numpty wanted me to without complaining, i did not realize a similar thread existed, i am not trolling, i used way too many commas in this super run-on sentence.
*in the fine print definition of being server active* ....{FC}[ZA]Althor, will no longer be server active |
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| ZA Googly |
Posted on 07/17/2011 22:29:50
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Numpty

Posts: 1251
Joined: 14.11.10
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It's basically in another gametype thread. If numpty didnt say anything then i will and so just post stuff here about this. And basically this is like a cheap version of the classic zombie server panic.
I hate lag |
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