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New server type!
Whatmesage
#1 Print Post
Posted on 06/13/2013 22:06:07
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Inspired by UncleNoodle.

So he makes this comment about how it's a shame humans never infect zombies. Soooooooooooooooooooo why don't we do that?

Start out even teams. You get a kill, you infect that person, no matter which team you're on. Team with everyone on it at the end, wins. Maybe get bonus credit if you're on the same team and getting kills, and a big one if you're on the same team the whole game.
A BUTTERFLY!!!!!!
Sooooooo......
 
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Nuggets
#2 Print Post
Posted on 06/14/2013 00:22:06
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This was a gametype Smiley made a while ago. I remember playing thinking it was a good idea until I played it; since you're constantly changing teams, it loses its purpose more and more with each death.
 
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Whatmesage
#3 Print Post
Posted on 06/14/2013 00:24:49
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That's why I was hoping it would be a scripted thing. You're right that this would be too much of a pain to do otherwise.
A BUTTERFLY!!!!!!
Sooooooo......
 
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stunt1man
#4 Print Post
Posted on 06/14/2013 00:55:45
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Sounds like we have already played this in the classic sometime back while we were testing new game types.
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Carnage
#5 Print Post
Posted on 06/14/2013 01:52:22
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I thought this was a gametype already called Domination...unless that's what Smiley called it back in the day.
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RazNinjaMike
#6 Print Post
Posted on 06/14/2013 02:34:00
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Cough red rover cough. Lol
 
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ninja
#7 Print Post
Posted on 06/14/2013 08:32:50
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This is domination - we played it in ZwD/G, then Smiley scripted it for the Beta server. I wouldn't mind having it as an option if we do a new server with different phasor gametypes, but I'm not sure we can use his original script.
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nygiants88
#8 Print Post
Posted on 06/14/2013 09:39:42
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What would be better would be, for the humans to have 1 person able to revive(infect) zombies, that way people aren't spam changing teams, and since domination is already a made gametype

the goal for zombies would be to kill the medic person first, and they would win if zombies won

the goal for humans would be to protect the medic person, and revive all the zombies.

maybe assign values so server knows which people were zombies and humans originally, and depending on which team wins, the original teammates get cR?
Edited by nygiants88 on 06/14/2013 09:40:42
upload.wikimedia.org/wikipedia/en/thumb/4/41/Dream_On,_Dreamer_Heartbound.jpg/768px-Dream_On,_Dreamer_Heartbound.jpg

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MasterA
#9 Print Post
Posted on 06/14/2013 10:22:58
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This was already a gametype and i never really enjoyed it. If you started out lets say on red team and you get killed and switched to blue its like your now helping the opposite team. Then if you get killed again and switched back over all the kills you made before were kinda meaningless.
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Whatmesage
#10 Print Post
Posted on 06/14/2013 13:26:19
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No new ideas under the sun apparently Pfft
Nevermind then.
A BUTTERFLY!!!!!!
Sooooooo......
 
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Vulture
#11 Print Post
Posted on 06/14/2013 19:09:15
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Carnage wrote:
I thought this was a gametype already called Domination...unless that's what Smiley called it back in the day.


Ikr, I remember we played it once at Prisoner map in the Classic server.
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