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Ninja Overpower
Joshkl2013
#1 Print Post
Posted on 01/27/2013 19:42:23
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Numpty


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Joined: 26.05.12

I've received complaints from about six or seven people, so I decided to make this thread.

Basically, the ninjas are a bit overpowered. They have both invisibility (which is strong itself) and the fastest speed of all the classes. it would be nice if we could lower the speed down (a lot, maybe even to 1.1 or 1.2) because they are strong simply because they are invisible, and they can cap too easily and backtap too easily.
Players who purchase ninja are easily able to purchase every other class because they are the major capturers and defenders. Basically, they can do anything but supply heavy firepower.
It would be nice if we could remove a bit of their speed, because it makes play heavily balanced towards whichever team supplies the most ninjas.
Thanks for considering this, and I'm sorry to all of the players with ninja for suggesting this, but it's unbalanced. One player even RQed in server because the other team was all "invisible and fast and unfair", and honestly I didn't blame him too much.

On another note, I also think we should slow the juggernaughts down a bit. They're a really heavy class, and they supply a ton of firepower. They should have a speed of maybe 1.1 or 1.05 (to compensate for range), and the class of Assault suffers because of both the rifle and the slow speed that they run.

Slowing down players would also reduce the amount of lag the server has, as I've noticed that when about 5 or 6 ninjas get in the server (or 8 juggernaughts), it tends to lag an incredible amount, where I can't even play anymore.
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weeshuggy
#2 Print Post
Posted on 01/27/2013 20:07:12
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Wanker


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agree with everything suggested.
 
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ODST
#3 Print Post
Posted on 01/27/2013 20:41:45
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agreed as well
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BloodBrother
#4 Print Post
Posted on 01/27/2013 22:35:44
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The ninja class is very powerful and I do agree that the speed should be lessened, but I don't think it should be lowered to 1.1 or 1.2 I think taking it down to 1.3 or 1.4 would be fine. Lowering it from 1.7 to 1.1 is a massive drop in speed. Or instead of dropping the speed, maybe lower there shield just a tad bit? Just a thought.

The juggernaught class, could be slowed a little bit as Para said. I don't really have any arguments against that.
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Vulture
#5 Print Post
Posted on 01/28/2013 00:05:38
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Newbie


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How about instead of adding/increasing/decreasing speed, make it like Halo 4 Wetwork Class' Stealth Camo? What it does is it can go invisible for 20 seconds, but then has a cooldown to use it again. Also like 6 or 7 red dots will appear on the enemies' radar when you use it. So the enemies will be confused onto which red dot can lead to the real target. Although I'm not sure if it's possible with lua scripting to do something like that.
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The Hat of Love
#6 Print Post
Posted on 01/28/2013 11:31:45
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ShawnPeezy


Posts: 9035
Joined: 31.07.11

Ninja is annoying (and so is the class), though we cna't lower it too much or it sort of defeats th purpose of it. Maybe, since juggernaut is 1.2, we could make speed 1.4 or something? What is it at the moment?
Edited by The Hat of Love on 01/28/2013 11:32:47
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Joshkl2013
#7 Print Post
Posted on 01/28/2013 12:14:24
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Numpty


Posts: 1443
Joined: 26.05.12

It is 1.7
Perhaps we can remove the ammo so that it can be a melee class. That way they can be quick and invisible but not overpowered.

... You know.. Because ninjas used swords and such.
Edited by Joshkl2013 on 01/28/2013 12:20:28
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Revenge
#8 Print Post
Posted on 01/28/2013 12:23:30
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Posts: 1297
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Removing ammo sounds a little better. Or just a drop in speed. I think Juggernaught is fine how it is.
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BloodBrother
#9 Print Post
Posted on 01/28/2013 12:34:48
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Posts: 388
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Do we get a sword if you take away the ammo? Grin
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ninja
#10 Print Post
Posted on 01/28/2013 13:00:48
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Posts: 4174
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The Hat of Love wrote:
Ninja is annoying

>_>

Lowering the speed sounds fair. Keep the full camo.
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Hercules
#11 Print Post
Posted on 01/28/2013 13:17:29
Numpty


Posts: 1334
Joined: 18.09.12

I say lowering speed to 1.4 or 1.5 should suffice. Juggernaught is fine how it is.
 
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stunt1man
#12 Print Post
Posted on 01/28/2013 22:45:14
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ShawnPeezy


Posts: 2148
Joined: 20.02.12

I think that ninjas' should be given weakest weapon in the map, for example, plasma pistol or plasma rifle. That will be better for game play I think.
looking from another angle, ninjas throw star shaped object to kill you in the movies, so they can be given 4 plasma nades and no weapon xD
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AT Zero
#13 Print Post
Posted on 01/29/2013 01:43:53
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Posts: 90
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ninja speed 1.5 half shields

jugger speed .85 full shields no nades

assault 1.2 speed
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ninja
#14 Print Post
Posted on 01/29/2013 11:59:34
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Posts: 4174
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stunt1man wrote:
I think that ninjas' should be given weakest weapon in the map, for example, plasma pistol or plasma rifle. That will be better for game play I think.
looking from another angle, ninjas throw star shaped object to kill you in the movies, so they can be given 4 plasma nades and no weapon xD

:O Plasma nade throwing knife!
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AT Zero
#15 Print Post
Posted on 01/29/2013 12:03:14
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Posts: 90
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AT Zero wrote:
ninja speed 1.5 half shields

jugger speed .85 full shields no nades

assault 1.2 speed


or maybe just half shields or no shields bc ninjas can walk around with all that armor if they are so fast
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BloodBrother
#16 Print Post
Posted on 01/29/2013 12:59:14
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Posts: 388
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I wouldn't lower it to half shields. Maybe, 3/4 shields at lowest. I don't think juggernaught should have their speed lower to .85 I think lowering it to 1 would be fair. Juggernaught originally comes with no nades, so the only nades you have are the ones that you have purchased through the upgardes. Assault is so slow to account for the "weight" of the extra ammo.
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The Hat of Love
#17 Print Post
Posted on 01/29/2013 14:25:56
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ShawnPeezy


Posts: 9035
Joined: 31.07.11

stunt1man wrote:
I think that ninjas' should be given weakest weapon in the map, for example, plasma pistol or plasma rifle. That will be better for game play I think.
looking from another angle, ninjas throw star shaped object to kill you in the movies, so they can be given 4 plasma nades and no weapon xD

Remember that ninja is still supposed to be the best class. let's at least give them the best weapon, pistol. otherwise, i'm sticking with juggernaut and soldier and I probably won't bother with ninja.
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stunt1man
#18 Print Post
Posted on 01/29/2013 14:37:25
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ShawnPeezy


Posts: 2148
Joined: 20.02.12

The Hat of Love wrote:
stunt1man wrote:
I think that ninjas' should be given weakest weapon in the map, for example, plasma pistol or plasma rifle. That will be better for game play I think.
looking from another angle, ninjas throw star shaped object to kill you in the movies, so they can be given 4 plasma nades and no weapon xD

Remember that ninja is still supposed to be the best class. let's at least give them the best weapon, pistol. otherwise, i'm sticking with juggernaut and soldier and I probably won't bother with ninja.

well in that case ninja shouldn'et be so affordable, it should be like 100k points to buy one Pfft
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AT Zero
#19 Print Post
Posted on 01/29/2013 18:55:21
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Posts: 90
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that still begs the question stunt...at a certain point no matter how far you jack up the prices either:

a select few will have ninja and heavies and make others RQ ~cry~

or everyone will have ninja and heavies and we will be having this conversation again and again on the forums. ~frusty~ and ~argue~

nothing is perfect and honestly if ppl cant deal with the specialized classes they may as well just not play. Angry

no one said life is fair even if it is run on a scripted virtual world powered by hamsters. (shout out to slim's hamsters should receive brownie points)
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Joshkl2013
#20 Print Post
Posted on 01/29/2013 20:25:54
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Numpty


Posts: 1443
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To make them more like Ninjas, give them half health and lower speed a tiny bit? that way.. it's a bit more balanced, because it's tough to hit them
I wanna be like RAZ!!! [ZÅ]Paradox

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