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Alpha Stats Hang Em High Camping Spot
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| Hercules |
Posted on 01/12/2013 19:26:43
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Numpty

Posts: 1334
Joined: 18.09.12
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Ok, never seen this yet but the only way you can get to it is the pillar by the nades from the top area. As LMS(with speed boost) this guy was able to make that jump and had 600 pistol and shotty. Really no way to kill him since he gets two hits and only one zombie at a time could try to get to him. Laddering wont work, to high and could easily shoot you. In my opinion this should be made an illegal camping area, but then it would go against our own rules? Just thought i would get admins and leaders opinions on this. See SS below.
Edited by Hercules on 01/12/2013 19:28:07 |
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| AT Zero |
Posted on 01/12/2013 19:35:41
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Member

Posts: 90
Joined: 27.11.12
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oh please...i used to get there all the time...nothing new for me. however it is a legal spot.
he didnt nade or jetpack or ladder.
its like the rafters in chill out hard to get to but legal spot.
If nothing can be something, then Zero is always inevitable.
**Team Althor**
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| FC_SlimJim |
Posted on 01/12/2013 19:42:07
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Super Admin

Posts: 4725
Joined: 14.11.10
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thats always been a legal spot. one can get their with 1.0 speed, so doing so in a game where all zombs/humans can reach it if skilled enough makes it perfectly legal |
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| soulcyon |
Posted on 01/12/2013 19:43:10
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Senior Member

Posts: 301
Joined: 13.08.12
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Time to add this to my jump collection
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| MasterA |
Posted on 01/12/2013 20:54:13
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Super Admin

Posts: 2582
Joined: 21.07.11
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its one of those spots where u just suck it up as zombie and go for it. Using os or maybe a camo rush could get the person. Really just the zombies have to try



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| soulcyon |
Posted on 01/13/2013 09:47:48
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Senior Member

Posts: 301
Joined: 13.08.12
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I kinda agree, this spot is REALLY easy to get to for LMS. He will have whole view of map, and theres only 1 entrance to get up there (through jump in my video). Even if a zombie has OS, the jump is way too long for any usefulness.
This is a little different than the Chillout spot, since Chillout actually takes quiet a bit of time to reach as human, but Zombies can ladder up with very little effort.
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| Vulture |
Posted on 01/13/2013 09:55:31
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Newbie

Posts: 0
Joined: 25.08.12
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soulcyon wrote:
This is a little different than the Chillout spot, since Chillout actually takes quiet a bit of time to reach as human, but Zombies can ladder up with very little effort.
But don't forget that most zombies are too dumb to make a working ladder going on. They would either jump at an early ladder or won't move back for the other person to get on top. Also not to mention melee'ing the other zombie teammates and making the empty ammo weapon clicking sound for the humans to hear.

Proud to be in the Jajaja group! |
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| ODST |
Posted on 01/13/2013 10:10:17
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Super Admin

Posts: 2047
Joined: 11.09.12
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yeah, i think the spot should be left how it is, nice spot for humans. i like it
�RG� (Renegade Gamers) Senior Admin
[C�R] Veteren



^Don't mess with ODST 


Quis custodiet ipsos custodes? |
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| The Hat of Love |
Posted on 01/13/2013 13:16:10
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ShawnPeezy

Posts: 9035
Joined: 31.07.11
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it's legal; the spot being too good doesn't mean it should be disallowed.
my signature broke, here is a fox snek:
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| ninja |
Posted on 01/13/2013 14:44:10
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Super Admin

Posts: 4174
Joined: 15.11.10
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The Hat of Love wrote:
it's legal; the spot being too good doesn't mean it should be disallowed.
So why have we blocked tree on BG, and pillar on Damny?


My brain is open.
- Paul Erdős |
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| theatticus |
Posted on 01/13/2013 15:02:46
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Member

Posts: 86
Joined: 13.12.12
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That's a good point, why? The ledge on wizard is another one that is disallowed. Though to be honest, I don't think it matters, it's more fun to run around as lms on alpha stats anyways.
Never judge a book by its movie. |
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| ninja |
Posted on 01/13/2013 15:16:08
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Super Admin

Posts: 4174
Joined: 15.11.10
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theatticus wrote:
That's a good point, why? The ledge on wizard is another one that is disallowed. Though to be honest, I don't think it matters, it's more fun to run around as lms on alpha stats anyways.
I'm pretty sure you have to ladder to Wizard ledge.


My brain is open.
- Paul Erdős |
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| The Hat of Love |
Posted on 01/13/2013 15:17:44
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ShawnPeezy

Posts: 9035
Joined: 31.07.11
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Good point. Though there are no disallowed spots on Wizard that you can get to without laddering - and what's this one on Dammy?
Edited by The Hat of Love on 01/13/2013 15:18:36
my signature broke, here is a fox snek:
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| ninja |
Posted on 01/13/2013 15:52:58
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Super Admin

Posts: 4174
Joined: 15.11.10
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The Hat of Love wrote:
Good point. Though there are no disallowed spots on Wizard that you can get to without laddering - and what's this one on Dammy?
The pillar you have to jump to from on top of one of those covenant boxes. It's on the platform just up from where you can teleport to the upper bridge.


My brain is open.
- Paul Erdős |
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| MasterA |
Posted on 01/13/2013 15:57:45
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Super Admin

Posts: 2582
Joined: 21.07.11
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smiley put a timer on BG tree and Damnation pillar cause he didnt like the spots and it really wasn't fair to the zombies in pro server. They have slower speeds and cannot reach those spots as easily as the fast zombies could on alpha. Since we just modified the stats script for the alpha server those timers still remain. Its not like we really say the spot is offlimits its just ppl can't camp on them because of the timer.



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| The Hat of Love |
Posted on 01/13/2013 16:21:41
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ShawnPeezy

Posts: 9035
Joined: 31.07.11
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I didn't realise the pillar was off-limits and I didn't realise there was a timer here or on the tree (not that I'd know).
my signature broke, here is a fox snek:
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| Hercules |
Posted on 01/13/2013 16:29:23
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Numpty

Posts: 1334
Joined: 18.09.12
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It would seem all are starting to see why I posted this. Of course its up to the leaders. Just thought I would post this rare example. |
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| Joshkl2013 |
Posted on 01/13/2013 16:49:04
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Numpty

Posts: 1443
Joined: 26.05.12
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I think we should get rid of it as a camping spot. The tree nd the pillar on dammy are both really tough to reach so it makes sense why they're blocked off. Why not here?
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| MasterA |
Posted on 01/13/2013 17:06:30
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Super Admin

Posts: 2582
Joined: 21.07.11
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Joshkl2013 wrote:
I think we should get rid of it as a camping spot. The tree nd the pillar on dammy are both really tough to reach so it makes sense why they're blocked off. Why not here?
cause the tree and pillar are very well known spots that became an issue after months and months of gameplay. Even then a smart zombie could kill anyone off pillar and tree easily. The zombies have enough speed in alpha to actually race up the pillar, the only reason why its blocked off is cause we're using the pro stats scripts where the zombies didnt have enough speed to do that. Also back in day we had rockets and u could get 600 ammo for it as lms and sit on those spots for forever. you can't really compare them to the situation brought up now.
This is the only complaint ive heard of for this spot and it actually seems no harder than the wires on gephy.



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