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Should the Danger Canyon portal stay two way?
Yes Yes 71%[15 Votes]
No No 29%[6 Votes]
Total Votes : 21
 Print Thread
Beta Server Danger Canyon Portal
alltheabove
#1 Print Post
Posted on 09/05/2011 22:13:46
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Senior Member


Posts: 410
Joined: 20.06.11

Sooo, as some of you who play the beta server know, the portal on the DC ledge has been made two-way.

Smiley's says it shall remain so unless enough people argue otherwise.

All this poll is meant to do is gather public opinion on the aforementioned portal. I just want to see who, in addition to myself, would like the two way portal eliminated.

In all reality, I'd prefer people NOT post their opinions and arguments and just vote yes or no, to prevent yet another "OMG DC LEDGE LET'S ARGUE" thread.

Mk thanks!

*EDIT* Sorry, just making sure you vote correctly. Voting YES indicates that you like the two way portal.
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nygiants88
#2 Print Post
Posted on 09/05/2011 22:19:54
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Posts: 1707
Joined: 24.07.11

keep it, it helps zombies throughout the match, and humans at the start of match.
upload.wikimedia.org/wikipedia/en/thumb/4/41/Dream_On,_Dreamer_Heartbound.jpg/768px-Dream_On,_Dreamer_Heartbound.jpg

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ZA BlackAdder
#3 Print Post
Posted on 09/05/2011 22:48:47
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Posts: 2419
Joined: 18.11.10

i believe it should stay 2 way.
1st zombies r slow
2nd would prevent rqers
3rd make game more fun/interestin
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ZA Ice
#4 Print Post
Posted on 09/06/2011 07:53:28
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Wanker


Posts: 599
Joined: 16.11.10

Haven't used it, but sounds good. A good camping spot is defined by two ways into the spot. Will definitely eliminate rqs in my opinion.

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Joshua
#5 Print Post
Posted on 09/06/2011 09:42:21
Junior Member


Posts: 18
Joined: 19.05.11

i agree with blackadder, zombies aren't fast in beta so help them a bit
 
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The Hat of Love
#6 Print Post
Posted on 09/06/2011 10:58:09
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ShawnPeezy


Posts: 9035
Joined: 31.07.11

Yeah, it wouldn't work with Alpha (I went there the other day, the zombies seem way too fast) but I think this solves the major problem with DC. It makes it more interesting for both humans, who have to watch out on two sides now, and zombies, who have another way in.
my signature broke, here is a fox snek:

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ZA Lynx
#7 Print Post
Posted on 09/06/2011 11:15:48
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Posts: 148
Joined: 21.07.11

i like the tele, its almost impossible for zombies to kill otherwise
 
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weeshuggy
#8 Print Post
Posted on 09/06/2011 11:31:20
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Wanker


Posts: 785
Joined: 23.06.11

can i ask where the portal is ??
 
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The Hat of Love
#9 Print Post
Posted on 09/06/2011 11:37:29
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ShawnPeezy


Posts: 9035
Joined: 31.07.11

Well, you know that tele on DC? The one where the door's in the middle of the DC ledge and you come out in the structure at the bottom? Well, now it's 2-way.
my signature broke, here is a fox snek:

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Spartan5
#10 Print Post
Posted on 09/06/2011 16:50:34
Junior Member


Posts: 30
Joined: 15.08.11

I vote YES for the 2-way portal ~clappy~ Nice Idea and it makes the game faster for zombies and harder for humans! ~rofl~

I really want the return of infinity map, and I think it could be a nice possibility to put some ( more than 1) portals, like near the bridge... Reply to me guys! Grin

§part5
 
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ZA numpty
#11 Print Post
Posted on 09/06/2011 17:03:11
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ShawnPeezy


Posts: 4430
Joined: 16.11.10

ZA Ice wrote:

Haven't used it, but sounds good. A good camping spot is defined by two ways into the spot. Will definitely eliminate rqs in my opinion.
There were already 2 ways on the ledge. Both bridges. Now there are 3 ways. Also, you would only want one way that way, you can be up there by ur self and not have to worry about a zombie killing you from behind. The speed of the zombies in the beta has been increased so that is no longer a problem. As for bringing back infinity, we would need to add a few portals. We would need about 5. One on each corner of the top bridges, and one by the pipes ledge. I think that we should get rid of the 2 way portal. It makes it TOO easy and TOO fast. The camo spawns right by there, so a zombie gets camo, people dont check it every minute, everyone is dead in a matter of seconds. I do say keep it ONLY IF like one zombie can go thru every 15 seconds or so. That would be 4 zombies per minute. That don't seem too bad. Maybe even every 10 seconds.
 
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Spartan5
#12 Print Post
Posted on 09/06/2011 19:33:41
Junior Member


Posts: 30
Joined: 15.08.11

Yah numpty, i think it could be like 4 portal each bridge... or only 3 on one side of the ledge. It will look like DC with the 3 doors... I don't know... ~hmm~ Or if the ledge and the bridge were closed, like a barrier on top of ladder, nobody would be on them! There is so much place to hide on infinity, without them, it will be nice, no?? Grin

§part5
 
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ZA mortal
#13 Print Post
Posted on 09/06/2011 20:11:52
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Wanker


Posts: 592
Joined: 18.11.10

uhg just block the ladders upper bridges and pipes cliff with huge rocks! jk jk lol
Don't bare the name if you can't play the game!
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alltheabove
#14 Print Post
Posted on 09/06/2011 22:28:15
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Senior Member


Posts: 410
Joined: 20.06.11

Soooo yeah, not to seem a lil jaded, but how many of those who voted actually play beta on a consistent basis? >_>
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ZA numpty
#15 Print Post
Posted on 09/06/2011 22:31:04
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ShawnPeezy


Posts: 4430
Joined: 16.11.10

I have been playing a lot there recently. I am almost a Sargent. And I am like 27th in the server which I would say is pretty good being as I have only been playing there for a few days.
 
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ZA BlackAdder
#16 Print Post
Posted on 09/06/2011 23:07:20
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Super Admin


Posts: 2419
Joined: 18.11.10

alltheabove wrote:

Soooo yeah, not to seem a lil jaded, but how many of those who voted actually play beta on a consistent basis? >_>


ummmm... <.< >.>
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